3D Game Development
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Overview
Subject area
MMP
Catalog Number
271
Course Title
3D Game Development
Department(s)
Description
This course introduces students to design and production practices used in the development of games and other interactive experiences using 3D graphics. The course will cover the fundamentals of 3D asset management, scene design, scripting, interactivity, sound design and other topics related to 3D design. The class will introduce students to production using a game engine such as Godot Engine, Unity or Unreal Engine. Students will learn the process of publishing games or 3D scenes as video games and other platforms which may include augmented reality, virtual reality or other 3D platforms. These topics will build on practices introduced in MMP 100 and other multimedia courses. The class assignments and evaluations are project based and students will produce at least three 3D scenes for one or more platforms and create documentation of the production process and finished scenes for use in a portfolio.
Typically Offered
Fall, Spring
Academic Career
Undergraduate
Liberal Arts
No
Credits
Minimum Units
3
Maximum Units
3
Academic Progress Units
3
Repeat For Credit
No
Components
Name
Laboratory
Hours
2
Name
Lecture
Hours
2
Requisites
016905